Problem: spawn point safe zones are carebear
Problem: people sit on spawn points after finishing loading, waiting for 20 people to show up before finally moving so they can 1: zerg, 2: exploit the single pixel safe zone.
Solution:
The 1 pixel spawn point safe zone, as well as physically and magically blocking all skill usage and receival (stopping people from healing, being healed, shit buffing or being shit buffed), it would also cancel them unless they move from spawn within 90 seconds (1.5mins). Once a player moves from this single pixel within the 90 second limit (can be increased/decreased), the cancel skill will instantly interupt.
This would immediately fix shit buffing from spawn, shit buffing on spawn, spawn healers, and also stop people from hiding on spawn waiting for mega zergs to appear.
This would enforce fair gameplay and make people use noble ports to get some good head2head gameplay going on instead of whoevers on spawn wins.
Let me know if you think this spawn point protection would be better than uhhh, just a safe zone pixel.