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 Suggestion: Plausible spawn protection

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Implement new spawn protection:
Yes
86%
 86% [ 6 ]
No
14%
 14% [ 1 ]
Total Votes : 7
 

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StormBringer
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PostSubject: Suggestion: Plausible spawn protection   Mon Feb 11, 2008 10:38 am

Problem: spawn point safe zones are carebear
Problem: people sit on spawn points after finishing loading, waiting for 20 people to show up before finally moving so they can 1: zerg, 2: exploit the single pixel safe zone.


Solution:

The 1 pixel spawn point safe zone, as well as physically and magically blocking all skill usage and receival (stopping people from healing, being healed, shit buffing or being shit buffed), it would also cancel them unless they move from spawn within 90 seconds (1.5mins). Once a player moves from this single pixel within the 90 second limit (can be increased/decreased), the cancel skill will instantly interupt.



This would immediately fix shit buffing from spawn, shit buffing on spawn, spawn healers, and also stop people from hiding on spawn waiting for mega zergs to appear.

This would enforce fair gameplay and make people use noble ports to get some good head2head gameplay going on instead of whoevers on spawn wins.


Let me know if you think this spawn point protection would be better than uhhh, just a safe zone pixel.
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Havoc
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PostSubject: Re: Suggestion: Plausible spawn protection   Mon Feb 11, 2008 10:40 am

good idea storm also will stop spawn healing etc from spawn so you can actually have a decent pvp Razz
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SirIlix
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PostSubject: Re: Suggestion: Plausible spawn protection   Mon Feb 11, 2008 10:40 am

Good idea, less gay than a shitty HARR HARR I STAND ON SPAWN ALL DAY protection from where you can shitbuff/heal and stuff.
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Sarapis
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PostSubject: Re: Suggestion: Plausible spawn protection   Mon Feb 11, 2008 4:20 pm

not rly cuz u can camp at the spawn whole day.
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StormBringer
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PostSubject: Re: Suggestion: Plausible spawn protection   Mon Feb 11, 2008 6:22 pm

Uhhh yeah which is ridiculous.

With this spawn point, you'd get cancelled or ported to town if u dont move after 60-90 seconds. gg
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Husky
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PostSubject: Re: Suggestion: Plausible spawn protection   Mon Feb 11, 2008 8:03 pm

Were are alrdy trying to code this. Atm its trying to be coded so that it will work as its suppose too. Untill we get it to work you'll have to deal with the care bears on spawn. Don't wanna be grief buffed? then step away from spawn. Don't wanna deal with a healer on spawn? then move far enough away from spawn. The spawn point will always be a gathering point for the "Zerg" to get loaded in. As for the exploiting with the 1 pixel safe zones, it will always be there so move away from spawn.

Its in the process of being taken care of.

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